Nancy Pollard -- Publications List

L. Y. Chang, G. J. Zeglin, and N. S. Pollard, 2008. Preparatory object rotation as a human-inspired grasping strategy, IEEE International Conference on Humanoid Robots (Humanoids 2008), December 2008, pp 527--534.
L. Y. Chang and N. S. Pollard, (in press). Method for determining kinematic parameters of the in vivo thumb carpometacarpal joint, IEEE Transactions on Biomedical Engineering, 55(7), 1897 -- 1906, 2008.
J. McCann and N. S. Pollard, 2008. Real-Time Gradient-Domain Painting, ACM Transactions on Graphics 27(3), SIGGRAPH 2008 Proceedings. (project page)
R. Chang, T. Butkiewicz, C. Ziemkiewicz, Z. Wartell, N. Pollard, and W. Ribarsky, 2008. Legible Simplification of Textured Urban Models, IEEE Computer Graphics and Applications, 28(3), 27 -- 36, May/June 2008.
L. Li, J. McCann, C. Faloutsos, and N. S. Pollard, 2008. Laziness is a virtue: Motion stitching using effort minimization, Eurographics (short paper), 2008.
P. S. A. Reitsma, J. Andrews and N. S. Pollard, 2008. Effect of Character Animacy and Preparatory Motion on Perceptual Magnitude of Errors in Ballistic Motion, Computer Graphics Forum (Eurographics), 27(2), 201 - 210, 2008.
P. S. A. Reitsma and N. S. Pollard, 2007. Evaluating Motion Graphs for Character Animation, ACM Transactions on Graphics, 26(4), Oct 2007.
L. Y. Chang and N. S. Pollard, 2007. Robust Estimation of Dominant Axis of Rotation, Journal of Biomechanics, 40(12), 2707--2715, 2007.
L. Y. Chang, N. S. Pollard, T. M. Mitchell, and E. P. Xing, 2007. Feature selection for grasp recognition from optical markers, IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS), 2944-2950, San Diego, CA, 2007.
J. McCann and N. S. Pollard, 2007. Responsive Characters from Motion Fragments, ACM Transactions on Graphics 26(3), SIGGRAPH 2007 Proceedings.
Y. Li, J. L. Fu, and N. S. Pollard, 2007. Data Driven Grasp Synthesis using Shape Matching and Task-Based Pruning, IEEE Transactions on Visualization and Computer Graphics, 13(4), 732--747, July/August 2007.
L. Y. Chang and N. S. Pollard, 2007. Constrained Least-Squares Optimization for Robust Estimation of Center of Rotation, Journal of Biomechanics, 40(6), 1392--1400, 2007.
J. L. Fu, S. S. Srinivasa, N. S. Pollard, and B. C. Nabbe, 2007. Planar Batting with Shape and Pose Uncertainty, Proceedings of the IEEE International Conference on Robotics and Automation, Rome, Italy, April 2007.
J. L. Fu and N. S. Pollard, 2006. On the Importance of Asymmetries in Grasp Quality Metrics for Tendon Driven Hands, IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS), Beijing, China, pp 1068-1075, 2006.
J. McCann, N. S. Pollard, and S. Srinivasa, 2006. Physics-Based Motion Retiming, ACM SIGGRAPH / Eurographics Symposium on Computer Animation, Vienna, Austria, 2006.
R. Chang, T. Butkiewicz, C. Ziemkiewicz, Z. Wartell, N. Pollard, and W. Ribarsky, 2006. Hierarchical Simplification of City Models to Maintain Urban Legibility, SIGGRAPH Sketches Program, 2006.
Y. Li and N. S. Pollard, 2005. A Shape Matching Algorithm for Synthesizing Humanlike Enveloping Grasps, IEEE-RAS International Conference on Humanoid Robots (Humanoids 2005), Tsukuba, Japan, pp 442-449, 2005.
N. S. Pollard and Victor B. Zordan, 2005. Physically Based Grasping Control from Example, ACM SIGGRAPH / Eurographics Symposium on Computer Animation, Los Angeles, CA, pp 311-318, 2005.
P. S. A. Reitsma and N. S. Pollard, 2004. Evaluating Motion Graphs for Character Navigation, ACM SIGGRAPH / Eurographics Symposium on Computer Animation, Grenoble, France, 2004.
N. S. Pollard and A. Wolf, 2004. Grasp synthesis from example: tuning the example to a task or object, Workshop on Multi-point Interaction in Robotics and Virtual Reality, IEEE International Conference on Robotics and Automation, pp 77-90, 2004.
A. Safonova, J. K. Hodgins, and N. S. Pollard, 2004. Synthesizing Physically Realistic Human Motion in Low-Dimensional, Behavior-Specific Spaces, ACM Transactions on Graphics 23(3), SIGGRAPH 2004 Proceedings. (web page)
N. S. Pollard, 2004. Closure and Quality Equivalence for Efficient Synthesis of Grasps from Examples, International Journal of Robotics Research 23(6), 595--614, June 2004.
A. C. Fang and N. S. Pollard, 2004. Efficient Computation of Optimal, Physically Valid Motion, Journal of Robotics Society of Japan 22(2), Special issue on Motor Learning of Robots, March 2004.
J. Barbic, A. Safonova, J.-Y. Pan, C. Faloutsos, J. K. Hodgins, and N. S. Pollard, 2004. Segmenting Motion Capture Data into Distinct Behaviors, Proceedings of Graphics Interface, May 2004. (web page)
A. C. Fang and N. S. Pollard, 2003. Efficient Synthesis of Physically Valid Human Motion, ACM Transactions on Graphics 22(3) 417-426, SIGGRAPH 2003 Proceedings. (web page)
P. S. A. Reitsma and N. S. Pollard. Perceptual Metrics for Character Animation: Sensitivity to Errors in Ballistic Motion, ACM Transactions on Graphics 22(3) 537-542, SIGGRAPH 2003 Proceedings. (web page)
A. Safonova, N. S. Pollard, and J. K. Hodgins, 2003. Optimizing Human Motion for the Control of a Humanoid Robot, 2nd International Symposium on Adaptive Motion of Animals and Machines (AMAM2003), Kyoto, Japan, March 2003. (web page)
N. S. Pollard and J. K. Hodgins, 2002. Generalizing Demonstrated Manipulation Tasks, Workshop on the Algorithmic Foundations of Robotics (WAFR '02), Nice, France, December 2002. (web page)
J. Lee, J. Chai, P. S. A. Reitsma, J. K. Hodgins, and N. S. Pollard, 2002. Interactive Control of Avatars Animated with Human Motion Data, ACM Transactions on Graphics, SIGGRAPH 2002 Proceedings, 21(3), pp. 491-500. (web page)
N. S. Pollard and R. C. Gilbert, 2002. Tendon Arrangement and Muscle Force Requirements for Humanlike Force Capabilities in a Robotic Finger, Proceedings of the IEEE International Conference on Robotics and Automation, Washington, D.C., May 2002. (web page)
N. S. Pollard, J. K. Hodgins, M. J. Riley, and C. G. Atkeson, 2002. Adapting Human Motion for the Control of a Humanoid Robot, Proceedings of the IEEE International Conference on Robotics and Automation, Washington, D.C., May 2002.
N. S. Pollard and P. S. A. Reitsma, 2001. Animation of Humanlike Characters: Dynamic Motion Filtering with a Physically Plausible Contact Model. Yale Workshop on Adaptive and Learning Systems.
N. S. Pollard and F. Behmaram-Mosavat, 2000. Force-Based Motion Editing for Locomotion Tasks . Proceedings of the IEEE International Conference on Robotics and Automation, San Francisco, CA, April 2000.
N. S. Pollard, 1999. Simple Machines for Scaling Human Motion . Eurographics Workshop on Animation and Simulation,Milan, Italy, 1999.
N. S. Pollard and J. K. Hodgins, 1998. Adapting Behaviors to New Environments, Characters, and Tasks . Yale Workshop on Adaptive and Learning Systems.
J. K. Hodgins and N. S. Pollard, 1997. Adapting Simulated Behaviors For New Characters, SIGGRAPH 97 Proceedings, Los Angeles, CA.
N. S. Pollard, 1997. Parallel Algorithms for Synthesis of Whole-Hand Grasps,Proceedings of the IEEE International Conference on Robotics and Automation, Albuquerque, NM.
N. S. Pollard, 1996. Synthesizing Grasps from Generalized Prototypes, Proceedings of the IEEE International Conference on Robotics and Automation, Minneapolis, MN.
N. S. Pollard, 1994. Parallel Methods for Synthesizing Whole-Hand Grasps from Generalized Prototypes, MIT Artificial Intelligence Laboratory Technical Report AI-TR 1464.


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