Abstract |
This animation shows the travails of an explorer, skateboarder, dancer, and a herd of babies as they navigate an obstacle course. Their motions are generated automatically using our "Behavior Planning" framework. This framework uses a combination of behavior selection and path planning techniques along with a small number of pre-processed motion capture clips. The motions of the obstacles are pre-specified, and incorporated into the planner. In addition, we can use our "Precomputed Search Trees" technique to generate these motions much more efficiently than before.
Eurographics 2007 Animation |
| AVI (with audio, 120 MB) |
Related Publications |
Manfred Lau and James Kuffner. Behavior Planning for Character Animation, ACM SIGGRAPH / Eurographics Symposium on Computer Animation, Los Angeles, CA, 2005. [BiBTeX]
Manfred Lau and James Kuffner. Precomputed Search Trees: Planning for Interactive Goal-Driven Animation, ACM SIGGRAPH / Eurographics Symposium on Computer Animation, Vienna, Austria, 2006. [BiBTeX]