Game3: Sports

In Game3, you will design a new sports game where objects move and collide with rudimentary (write-your-own) physics.

Design (Optional; Due by Noon on Thursday, September 28th)

Spend no more than two hours on this portion of the assignment.

Create a design document for a game involving collision detection and basic physics in an animated 3D scene. The game should be of similar complexity to the default design. Keep in mind that there are many creative-commons-licensed assets available to help in making design mockups.

Please refer to the general design document instructions for general information about deliverables and turn-in procedure.

For this design document, the turn-in e-mail address is jmccann+game3design@cs.cmu.edu.

Implementation (Due by Noon on Tuesday, October 3rd)

Write up a game, starting with a fork of the base2 code or the -- currently under heavy revision -- base3 code, based on any approved design document.

Approved Design Documents:

NOTE: "*" == expected difficulty of implementation

Please refer to the general implementation instructions for information about deliverables and turn-in procedure.

Please be aware that there is more to this assignment than just writing code. See the general instructions for information about README.md and screenshots

For this implementation, the turn-in e-mail address is jmccann+game3code@cs.cmu.edu.