com.sun.j3d.utils.behaviors.mouse
Class MouseBehavior
java.lang.Object
|
+--javax.media.j3d.SceneGraphObject
|
+--javax.media.j3d.Node
|
+--javax.media.j3d.Leaf
|
+--javax.media.j3d.Behavior
|
+--com.sun.j3d.utils.behaviors.mouse.MouseBehavior
- Direct Known Subclasses:
- MouseRotate, MouseTranslate, MouseZoom
- public abstract class MouseBehavior
- extends Behavior
Base class for all mouse manipulators (see MouseRotate, MouseZoom
and MouseTranslate for
examples of how to extend this base class).
Fields inherited from class javax.media.j3d.Node |
ALLOW_AUTO_COMPUTE_BOUNDS_READ,
ALLOW_AUTO_COMPUTE_BOUNDS_WRITE,
ALLOW_BOUNDS_READ,
ALLOW_BOUNDS_WRITE,
ALLOW_COLLIDABLE_READ,
ALLOW_COLLIDABLE_WRITE,
ALLOW_LOCAL_TO_VWORLD_READ,
ALLOW_PICK,
ALLOW_PICKABLE_READ,
ALLOW_PICKABLE_WRITE,
ENABLE_COLLISION_REPORTING,
ENABLE_PICK_REPORTING |
Methods inherited from class javax.media.j3d.Behavior |
duplicateNode,
getEnable,
getSchedulingBoundingLeaf,
getSchedulingBounds,
getView,
postId,
setEnable,
setSchedulingBoundingLeaf,
setSchedulingBounds,
updateNodeReferences,
wakeupOn |
Methods inherited from class javax.media.j3d.Node |
cloneNode,
cloneTree,
cloneTree,
cloneTree,
getBounds,
getBoundsAutoCompute,
getCollidable,
getLocalToVworld,
getLocalToVworld,
getParent,
getPickable,
setBounds,
setBoundsAutoCompute,
setCollidable,
setPickable |
Methods inherited from class java.lang.Object |
clone,
equals,
finalize,
getClass,
hashCode,
notify,
notifyAll,
toString,
wait,
wait,
wait |
mouseEvents
protected WakeupCriterion[] mouseEvents
mouseCriterion
protected WakeupOr mouseCriterion
x
protected int x
y
protected int y
x_last
protected int x_last
y_last
protected int y_last
transformGroup
protected TransformGroup transformGroup
transformX
protected Transform3D transformX
transformY
protected Transform3D transformY
currXform
protected Transform3D currXform
buttonPress
protected boolean buttonPress
reset
protected boolean reset
invert
protected boolean invert
wakeUp
protected boolean wakeUp
flags
protected int flags
MANUAL_WAKEUP
public static final int MANUAL_WAKEUP
- Set this flag if you want to manually wakeup the behavior.
INVERT_INPUT
public static final int INVERT_INPUT
- Set this flag if you want to invert the inputs. This is useful when
the transform for the view platform is being changed instead of the
transform for the object.
MouseBehavior
public MouseBehavior(TransformGroup transformGroup)
- Creates a mouse behavior object with a given transform group.
- Parameters:
transformGroup
- The transform group to be manipulated.
MouseBehavior
public MouseBehavior(int format)
- Initializes standard fields. Note that this behavior still
needs a transform group to work on (use setTransformGroup(tg)) and
the transform group must add this behavior.
- Parameters:
format
- flags
setTransformGroup
public void setTransformGroup(TransformGroup transformGroup)
- Swap a new transformGroup replacing the old one. This allows
manipulators to operate on different nodes.
- Parameters:
transformGroup
- The *new* transform group to be manipulated.
initialize
public void initialize()
- Initializes the behavior.
- Overrides:
- initialize in class Behavior
wakeup
public void wakeup()
- Manually wake up the behavior. If MANUAL_WAKEUP flag was set upon
creation, you must wake up this behavior each time it is handled.
processMouseEvent
public void processMouseEvent(java.awt.event.MouseEvent evt)
- Handles mouse events
processStimulus
public abstract void processStimulus(java.util.Enumeration criteria)
- All mouse manipulators must implement this.
- Overrides:
- processStimulus in class Behavior
- Tags copied from class: Behavior
- Parameters:
criteria
- an enumeration of triggered wakeup criteria for this
behavior