15-869 B: Physically Based Character Animation

Spring 2014
TR 1:30-2:50pm
GHC 5222

Instructor: Nancy Pollard


Course Description

This course will explore research topics in physically based character animation, where the goal is to obtain a character performance that appears both natural and physically plausible. In particular, we will investigate how the physical properties of a character such as range of motion, weight distribution, and level of coordination constrain and suggest plausible motions for that character. We will explore theory and advances in motion controllers, strengths and limitations of motion optimization algorithms, opportunities for fast physics algorithms for interactive applications, the nature of natural motion and aspects of motion style. In addition to computer graphics literature, we will search biomechanics, human motor control, and evolutionary biology literature for insights obtained from these fields. The course should be appropriate for graduate students with some computer graphics and / or robotics experience and for advanced undergraduates who have taken 15-462 or equivalent.

Prerequisites: Permission of the instructor

Administrative Info / Grading


Syllabus

Week of Tue Thu
Jan 14 Introduction Position Based Dynamic Simulation
Jan 21 Digression about our SIGGRAPH submission
Artist Controlled Dynamic Spaces / Dynamic Sprites
Jan 28 Forward Dynamics More Forward Dynamics
Feb 4 Contact Staggered Projections
Feb 11 Control Control with Soft Contacts
Feb 18 PROJECT PROPOSALS PROJECT PROPOSALS
Feb 25 Fluids and Snow (Jason / Se-Joon) Cloth (Atulit / Felipe)
Mar 4 Generating Character Motion (Loic / Shashank) Puppetry (Evan / Mark)
Mar 11 SPRING BREAK SPRING BREAK
Mar 18 Moshe Mahler -- Expressing Animated Performances through Puppeteering
NO CLASS (SIGGRAPH PC meeting)
Mar 25 Optimization (Nathan / Ben) Optimization follow-up
Apr 1 MONDAY, Mar 31: Ren Ng talk at 10am GHC 6115

Muscles (Yuzi / Luo)

Stelian Coros talk at 1pm GHC 6115
Apr 8 Keenan Crane talk at 1pm NSH 3305
CARNIVAL
Apr 15 Crowds, Posture, and Perception (Claire / Rachina) Katsu Yamane (DRP) -- "Making Robotic Characters Look Expressive and Alive"
Apr 22 MONDAY Apr 21: Gordon Wetzstein 10am GHC 6115

Crowds

Hair
Apr 29 Jernej Barbic GHC 4405 FINAL PROJECT PRESENTATIONS