Place and Time:
Monday and Wednesday from 1:30 to 4:20
303 CFA for the inital meetings.
Daniel Pillis
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Spencer Diaz
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http://graphics.cs.cmu.edu/courses/AAT/aat_s16This is the primary online source for information about the course, including assignments, lecture notes, and administrative details. The blackboard site is available here. It will have email lists for the groups to use as well as materials for some of the assignments.
Attendance will be graded as follows: Class attendance is mandatory. You are required to sign the attendance sheet at each class. Three missed classes will cause you to lose 10% of the final grade for the class.
There will be two kinds of assignments: individual assignments at the start of the semester and a final project. The individual assignments will be completed by each student, the final project will be completed in teams of about eight students.
All assignments will be turned in as movies to vimeo. The final project will begin as a storyboard, morph into an animatic and gradually become a complete animation with fully rendered frames and audio.
Grading on programming assignments is based the ambitiousness of what you attempted and the quality of the result. We will spend class time critiquing the animations and assignments. The notion of a critique may be unfamilar to some in the class. See the supplemental readings above for an introduction to the concept.
Assignments should be turned in on the day they are due by the start of class. We will look at the time stamp on your files to verify that they were turned in on time.
Late days: A total of three late days may be taken during the semester on the individual assignments. The flexibility provided by those late days is intended to get you through the time where all your classes just happen to have assignments due on the same day. If you absolutely need an extension beyond those three days, contact the instructors.