Animation Art and Technology 15-465 and 60-414
Spring 2016 MW 1:30-4:20 in 303 CFA
Instructors:
James Duesing and
Jessica Hodgins
TAs: Daniel Pillis and Spencer Diaz
Description
Animation Art and Technology is an interdisciplinary course cross-listed
between Art and Computer Science. Faculty and teaching assistants from
computer science and art teach the class as a team. It is a project-based
course in which four to five interdisciplinary teams of students produce
animations. Most of the animations have a substantive technical component
and the students are challenged to consider innovation with content
to be equal with the technical. The class includes basic tutorials for
work in Maya leading toward more advanced applications and extensions of
the software such as motion capture and algorithms for animating cloth,
hair, particles, and grouping behaviors.
On successful completion of this course, you will be able to:
-
Demonstrate ability to work collaboratively with students from other
disciplines.
-
Produce animation projects with substantive content and technical
components.
Amimations from previous years are available here
Announcements
- The vimeo page for the class
- Some of you might want to apply to be student volunteers
at SIGGRAPH 2016. Deadline February 9, 2016.
- Project Teams:
-
Flip-Flop
- Eunice Mok
- Michelle Ma
- Jack Michalak
- Judy Mai
- Kelli Clark
- Bobblebird
- Miranda Jacoby
- Luca Damasco
- Orianna Green
- Jun Huo
- Hannah Liu
- Bridge of Birds
- Michael James
- Maryyann Landlord
- Cole Heathershaw
- Ralph Kim
- Will Crichton
- Fishbowl
- Vidya Vinnakota
- Keith Yeung
- Hizal Celik
- Shih-Tsui Kuo
- Emily Zhou
- There are no Trees Here
- Ben Scott
- Sophia Zhu
- Roger Liu
- Audrey Banks
- Eric Yu
- Cute to Me
- Kevin Ramser
- David Gordon
- Alicia Iott
- Char Stiles
- Guy De Bree