Game0: Not Pong

Game0 is an warm-up to get you used to our base code and how small game assignments work.

Your goal is to start with a fork of the game0 base code and develop a new game that isn't pong.

What You Need To Turn In

(More on game scoring.)

How To Do It

A Word About Design

Real-world programming tasks rarely come with specifications, especially in the world of games. The choices you make in your game design can really influence how much work you'll be doing in the game code. We have the "what you are making" check-in to make sure you are thinking about this. Your check-in is non-binding -- the game you turn in does not need to match it.

Implementation Notes

For this game you should first get the base code working on your system, and then modify it to implement your new game. More detailed steps:

  1. Fork the base0 code as a starting point.
  2. Follow the NEST.md instructions to set up your development environment and download the pre-compiled library package.
  3. Modify the code to implement your game.
  4. Fill in the missing sections in README.md to document your project; replace screenshot.png with a screenshot of your game. (The base code is already set up to capture a screenshot whenever you press the PrintScreen key.)
  5. Turn in the game using the form linked above.

The official inspirational song of game0 is "tenisu no boifurendo" by Freezepop.