There can only be one champion of the fishing world. Battle against an opponent to see who can catch the most fish in the time limit. Bigger fish are worth more points than smaller fish.
Each player can move side to side, as well as move their fishing lure up and down to attract and reel in fish.
The game starts with two boats gently floating at a beautiful sunset skybox. Each player can move side to side, as well as move their fishing lure up and down to attract and reel in fish. Hazards in the form of crabs can cut the fishing line, and the player mus real all the way back to the top again to rehook the line. The game is over when the time limit runs out, with the winner being declared.
I made some boats and fish and hooks rather quickly here.* Who knew the subdivision modifier made things so easy? The intent is to use transforms on the fish mesh to allow for size changes.