Near-Regular Texture Analysis and Manipulation
|Yanxi Liu||Wen-Chieh Lin||James Hays|
ACM Transactions on Graphics / SIGGRAPH (2004)
A near-regular texture deviates geometrically and photometrically from a regular congruent tiling. Although near-regular textures are ubiquitous in the man-made and natural world, they present computational challenges for state of the art texture analysis and synthesis algorithms. Using regular tiling as our anchor point, and with user-assisted lattice extraction, we can explicitly model the deformation of a near-regular texture with respect to geometry, lighting and color. We treat a deformation field both as a function that acts on a texture and as a texture that is acted upon, and develop a multimodal framework where each deformation field is subject to analysis, synthesis and manipulation. Using this formalization, we are able to construct simple parametric models to faithfully synthesize the appearance of a near-regular texture and purposefully control its regularity.
Yanxi Liu, Wen-Chieh Lin, James Hays (2004). Near-Regular Texture Analysis and Manipulation. ACM Transactions on Graphics / SIGGRAPH, 23(3).
author = "Yanxi Liu and Wen-Chieh Lin and James Hays",
title = "Near-Regular Texture Analysis and Manipulation",
year = "2004",
month = aug,
journal = "ACM Transactions on Graphics / SIGGRAPH",
volume = "23",
number = "3",